![]() ![]() The macOS version now directly uses Metal (Apple’s GPU tech) instead of OpenGL for drawing portions of the UI (see above).The Windows version improves support for fractional display scaling in the system settings (e.g.This is faster, and we hope it improves compatibility. The Windows version now directly uses Direct3D 11 instead of OpenGL (or OpenGL converted to Direct3D) for drawing portions of the UI: Timeline, Keyframes, Filters, and the video player.This is the first major upgrade of it since Shotcut started over 10 years ago with Qt 5! (Some interim upgrades did feel major tho.) It was a lot of work, but as a result: Qt is the main UI and app library (separate from the media engine) that Shotcut uses. Versie 23.05.07 van Shotcut is uitgekomen en hierin is onder meer de overstap naar Qt6 gemaakt: Qt 6 Het kan overweg met verschillende sporen en binnen een project kan er een mix van formaten en resoluties worden gebruikt. De bestanden worden niet geïmporteerd, maar worden in hun originele formaat bewerkt. Het maakt gebruik van FFmpeg en heeft daardoor ondersteuning voor de gangbaarste formaten audio en video. ![]() ![]() Network stream playback (HTTP, HLS, RTMP, RTSP, MMS, UDP)įrei0r video generator plugins (e.g.Shotcut is een uitgebreid opensource- en crossplatform-videobewerkingsprogramma voor Windows, Linux en macOS. Screen capture (Linux only) including background capture to capture a Shotcut sessionĪudio capture (Linux only PulseAudio, JACK, or ALSA) Multi-format timeline: mix and match resolutions and frame rates within a project Shotcut requires no importing - native editing and includes frame-accurate seeking for many formats. Shotcut supports many audio and video formats and codecs thanks to FFmpeg (or libav as-built) and many image formats such as BMP, GIF, JPEG, PNG, SVG, TGA, TIFF, as well as image sequences. Shotcut is an Open Source, cross-platform video editor capable of converting and editing video files in various formats. ![]()
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